原因:mobx的版本用的最新版本..用到了 Symbol部分es6的api特性.
解决办法:
1. 在 /package.json 文件中 dependencies 添加 "jsc-android": "236355.1.1",(新加内容在第14行)修改后的文件如下:
{
"name": "Hanking",
"version": "0.0.1",
"private": true,
"scripts": {
"android": "react-native run-android",
"ios": "react-native run-ios",
"start": "react-native start",
"bundle-win-android": "cd android && gradlew assembleRelease",
"test": "jest",
"lint": "eslint ."
},
"dependencies": {
"jsc-android": "236355.1.1",
"@babel/plugin-proposal-decorators": "^7.8.3",
"@react-native-community/async-storage": "^1.7.1",
"aurora-imui-react-native": "^0.14.0",
"axios": "^0.19.2",
"crypto-js": "3.3.0",
"gojs": "^2.1.33",
"gojs-react": "^1.0.10",
"immutable": "^4.0.0-rc.12",
"metro-react-native-babel-preset": "^0.64.0",
"native-echarts": "^0.5.0",
"react": "16.6.1",
"react-devtools": "^4.10.1",
"react-native": "0.57.7",
"react-native-actionsheet": "^2.4.2",
"react-native-elements": "^1.2.7",
"react-native-fs": "^2.16.4",
"react-native-gesture-handler": "1.0.16",
"react-native-image-crop-picker": "0.24.0",
"react-native-linear-gradient": "^2.5.6",
"react-native-root-toast": "^3.2.0",
"react-native-storage": "^1.0.1",
"react-native-vector-icons": "^6.6.0",
"react-navigation": "3.1.1",
"react-redux": "5.0.6",
"redux": "^4.0.5",
"redux-persist": "^6.0.0",
"redux-persist-transform-immutable": "^5.0.0",
"redux-thunk": "^2.3.0",
"socket.io-client": "^2.3.0",
"whatwg-fetch": "^2.0.4"
},
"devDependencies": {
"babel-eslint": "^10.1.0",
"babel-jest": "25.1.0",
"eslint-plugin-jsx-a11y": "^6.4.1",
"eslint-plugin-react": "^7.22.0",
"jest": "25.1.0",
"prettier-eslint": "^12.0.0",
"react-test-renderer": "16.6.1",
"reactotron-react-native": "^4.0.3",
"reactotron-redux": "^3.1.3"
},
"jest": {
"preset": "react-native"
}
}
保存后,进入项目目录,执行
执行了两次才成功npm install
2. 在/android/build.gradle文件添加以下内容:
maven {
// Local Maven repo containing AARs with JSC library built for Android
url "$rootDir/../node_modules/jsc-android/dist"
}
完整的 /android/build.gradle 内容如下(新加内容在33行-26行内容):
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
ext {
buildToolsVersion = "27.0.3"
minSdkVersion = 16
compileSdkVersion = 28
targetSdkVersion = 26
supportLibVersion = "27.1.1"
}
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.1.4'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
mavenLocal()
google()
jcenter()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url "$rootDir/../node_modules/react-native/android"
}
maven { url "https://jitpack.io" }
maven {
// Local Maven repo containing AARs with JSC library built for Android
url "$rootDir/../node_modules/jsc-android/dist"
}
}
}
task wrapper(type: Wrapper) {
gradleVersion = '4.4'
distributionUrl = distributionUrl.replace("bin", "all")
}
3. 在/android/app/build.gradle 文件下添加:
configurations.all {
resolutionStrategy {
force 'org.webkit:android-jsc:r236355'
}
}
完整的build.gradle文件内容如下(修改部分见148行~152行):
apply plugin: "com.android.application"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
entryFile: "ReactotronConfig.js"
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = true
android {
compileSdkVersion rootProject.ext.compileSdkVersion
buildToolsVersion rootProject.ext.buildToolsVersion
defaultConfig {
applicationId "com.weixin"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
ndk {
abiFilters "armeabi-v7a", "x86"
}
}
signingConfigs {
release {
storeFile file(MYAPP_RELEASE_STORE_FILE)
storePassword MYAPP_RELEASE_STORE_PASSWORD
keyAlias MYAPP_RELEASE_KEY_ALIAS
keyPassword MYAPP_RELEASE_KEY_PASSWORD
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86"
}
}
buildTypes {
release {
signingConfig signingConfigs.release
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
configurations.all {
resolutionStrategy {
force 'org.webkit:android-jsc:r236355'
}
}
dependencies {
compile project(':aurora-imui-react-native')
compile project(':react-native-image-crop-picker')
compile project(':@react-native-community_async-storage')
compile project(':react-native-linear-gradient')
compile project(':react-native-fs')
compile project(':react-native-vector-icons')
compile project(':react-native-gesture-handler')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
implementation "com.facebook.react:react-native:+" // From node_modules
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
保存,在项目根目录下 / 运行 yarn andorid 即可。